1 /*
2  * Copyright (c) 2017-2019 sel-project
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a copy
5  * of this software and associated documentation files (the "Software"), to deal
6  * in the Software without restriction, including without limitation the rights
7  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8  * copies of the Software, and to permit persons to whom the Software is
9  * furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in all
12  * copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20  * SOFTWARE.
21  *
22  */
23 /**
24  * Copyright: Copyright (c) 2017-2019 sel-project
25  * License: MIT
26  * Authors: Kripth
27  * Source: $(HTTP github.com/sel-project/selery/source/selery/item/throwable.d, selery/item/throwable.d)
28  */
29 module selery.item.throwable;
30 /*
31 import selery.entity.projectile : Projectile, EntitySnowball = Snowball, EntityEgg = Egg, EntityEnderpearl = Enderpearl, EntityPotion = Potion;
32 import selery.item.consumeable : Potions;
33 import selery.item.item : Item, Items, register;
34 import selery.player : Player;
35 
36 abstract class ThrowableItem(T:Projectile, E...) : Item {
37 
38 	private E args;
39 
40 	public this(ushort id, ushort damage, ubyte max, E args) {
41 		super(id, damage, -1, max);
42 		this.args = args;
43 	}
44 
45 	public override bool onThrowed(Player thrower) {
46 		thrower.world.spawn!T(thrower, args);
47 		return true;
48 	}
49 
50 }
51 
52 class Snowball : ThrowableItem!EntitySnowball {
53 
54 	public this() {
55 		super(Items.SNOWBALL, 0, 64);
56 	}
57 
58 }
59 
60 class Egg : ThrowableItem!EntityEgg {
61 
62 	public this() {
63 		super(Items.EGG, 0, 16);
64 	}
65 
66 }
67 
68 class Enderpearl : ThrowableItem!EntityEnderpearl {
69 
70 	public this() {
71 		super(Items.SLIMEBALL, 0, 16);
72 	}
73 
74 }
75 
76 //class ExperienceBottle : ThrowableItem!EntityExperienceBottl
77 
78 class SplashPotion(ushort meta) : ThrowableItem!(EntityPotion, ushort) {
79 
80 	public this() {
81 		super(Items.SPLASH_POTION, meta, 1, meta);
82 	}
83 
84 }
85 
86 class WaterBottleSplashPotion : SplashPotion!(Potions.WATER_BOTTLE) {}
87 class MundaneSplashPotion : SplashPotion!(Potions.MUNDANE) {}
88 class MundaneExtendedSplashPotion : SplashPotion!(Potions.MUNDANE_EXTENDED) {}
89 class ThickSplashPotion : SplashPotion!(Potions.THICK) {}
90 class AwkwardSplashPotion : SplashPotion!(Potions.AWKWARD) {}
91 class NightVisionSplashPotion : SplashPotion!(Potions.NIGHT_VISION) {}
92 class NightVisionExtendedSplashPotion : SplashPotion!(Potions.NIGHT_VISION_EXTENDED) {}
93 class InvisibilitySplashPotion : SplashPotion!(Potions.INVISIBILITY) {}
94 class InvisibilityExtendedSplashPotion : SplashPotion!(Potions.INVISIBILITY_EXTENDED) {}
95 class LeapingSplashPotion : SplashPotion!(Potions.LEAPING) {}
96 class LeapingExtendedSplashPotion : SplashPotion!(Potions.LEAPING_EXTENDED) {}
97 class LeapingPlusSpashPotion : SplashPotion!(Potions.LEAPING_PLUS) {}
98 class FireResistanceSplashPotion : SplashPotion!(Potions.FIRE_RESISTANCE) {}
99 class FireResistanceExtendedSplashPotions : SplashPotion!(Potions.FIRE_RESISTANCE_EXTENDED) {}
100 class SpeedSplashPotion : SplashPotion!(Potions.SPEED) {}
101 class SpeedExtendedSplashPotion : SplashPotion!(Potions.SPEED_EXTENDED) {}
102 class SpeedPlusSplashPotion : SplashPotion!(Potions.SPEED_PLUS) {}
103 class SlownessSplashPotion : SplashPotion!(Potions.SLOWNESS) {}
104 class SlownessExtendedSplashPotion : SplashPotion!(Potions.SLOWNESS_EXTENDED) {}
105 class WaterBreathingSplashPotion : SplashPotion!(Potions.WATER_BREATHING) {}
106 class WaterBreathingExtendedSplashPotion : SplashPotion!(Potions.WATER_BREATHING_EXTENDED) {}
107 class HealingSplashPotion : SplashPotion!(Potions.HEALING) {}
108 class HealingPlusSplashPotion : SplashPotion!(Potions.HEALING_PLUS) {}
109 class HarmingSplasPotion : SplashPotion!(Potions.HARMING) {}
110 class HarmingPlusSplashPotion : SplashPotion!(Potions.HARMING_PLUS) {}
111 class PoisonSplashPotion : SplashPotion!(Potions.POISON) {}
112 class PoisonExtendedSplashPotion : SplashPotion!(Potions.POISON_EXTENDED) {}
113 class PoisonPlusSplashPotion : SplashPotion!(Potions.POISON_PLUS) {}
114 class RegenerationSplashPotion : SplashPotion!(Potions.REGENERATION) {}
115 class RegenerationExtendedSplashPotion : SplashPotion!(Potions.REGENERATION_EXTENDED) {}
116 class RegenerationPlusSpashPotion : SplashPotion!(Potions.REGENERATION_PLUS) {}
117 class StrengthSpashPotion : SplashPotion!(Potions.STRENGTH) {}
118 class StrengthExtendedSplashPotion : SplashPotion!(Potions.STRENGTH_EXTENDED) {}
119 class StrengthPlusSplashPotion : SplashPotion!(Potions.STRENGTH_PLUS) {}
120 class WeaknessSplashPotion : SplashPotion!(Potions.WEAKNESS) {}
121 class WeaknessExtendedSplashPotion : SplashPotion!(Potions.WEAKNESS_EXTENDED) {}
122 */