Player.gamemode

Gets the player's gamemode.

  1. ubyte gamemode [@property getter]
    class Player
    final pure nothrow @property @safe @nogc
    ubyte
    gamemode
    ()
  2. ubyte gamemode [@property setter]

Examples

if(player.gamemode == Gamemode.creative) {
   ...
}
if(player.adventure) {
   ...
}

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