World.opIndexAssign
- Chunk opIndexAssign(Chunk chunk)
- Block* opIndexAssign(T block, BlockPosition position)
- Block* opIndexAssign(T block, int x, uint y, int z)
- void opIndexAssign(T tile, BlockPosition position)
- void opIndexAssign(T tile, int x, uint y, int z)
- void opIndexAssign(block_t b, Slice x, Slice y, Slice z)
- void opIndexAssign(block_t b, int x, Slice y, Slice z)
- void opIndexAssign(block_t b, Slice x, uint y, Slice z)
- void opIndexAssign(block_t b, Slice x, Slice y, int z)
- void opIndexAssign(block_t b, int x, uint y, Slice z)
- void opIndexAssign(block_t b, int x, Slice y, int z)
- void opIndexAssign(block_t b, Slice x, uint y, int z)
 
		selery world world World 
		aliasesconstructorsfunctionspropertiesstatic functionsvariables 
	 
	
Sets a chunk.