Gets a block using its sel-id. This method only takes an argument as SEL blocks are identified by a single number instead of an id and optional metadata as in Minecraft and Minecraft: Pocket Edition.
auto block = 1 in blocks; assert(block.name == "stone"); assert(blocks[Blocks.grass].name == "grass");
See Implementation
Gets a block using its sel-id. This method only takes an argument as SEL blocks are identified by a single number instead of an id and optional metadata as in Minecraft and Minecraft: Pocket Edition.