selery ~master (2019-01-01T00:21:55Z)
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Living.addEffect
selery
entity
living
Living
Undocumented in source. Be warned that the author may not have intended to support it.
bool
addEffect
(sul.effects.Effect effect, ubyte level, tick_t duration, Living thrower)
bool
addEffect
(Effect effect)
class
Living
bool
addEffect
(
Effect
effect
)
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