UpdateDisplayName

Updates the player's display name when it is changed. When this packet is sent by the node a copy is always sent back by the hub.

@clientbound
@serverbound
class UpdateDisplayName : HncomPacket {}

Members

Mixins

__anonymous
mixin Make
Undocumented in source.

Variables

ID
enum ubyte ID;
Undocumented in source.
displayName
string displayName;

Player's display name that can contain formatting codes. Prefixes and suffixes should be avoided.

hubId
uint hubId;

Player's unique id given by the hub.

Mixed In Members

From mixin Make

__anonymous
mixin xpacket.maker.Make
Undocumented in source.
fromBuffer
typeof(this) fromBuffer(ubyte[] buffer)
Undocumented in source. Be warned that the author may not have intended to support it.

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