selery ~master (2019-01-01T00:21:55Z)
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PlayerSession.sendPacketLoss
selery
hub
player
PlayerSession
Sends the packet loss to the connected node.
class
PlayerSession
protected shared
void
sendPacketLoss
(
)
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player
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connect
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properties
address
dimension
displayName
game
gameName
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id
inputMode
iusername
language
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permissionLevel
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serverIp
serverPort
skin
suuid
type
username
uuid
viewDistance
world
variables
_dimension
_display_name
_language
_permission_level
_skin
_view_distance
_world
lower_username
Sends the packet loss to the connected node.