Indicates whether the node can accept the given player. If a player is transferred to a node that cannot accept it it is kicked with the "End of Stream" message by the hub.
Sends a message to the node.
Indicates whether or not the node is still connected to the hub.
Indicates which games and which protocols the node does accept.
Id of the node, given by the hub.
Indicates whether the can receive player when they first connect or only when they are transferred.
Name of the node. It can only be one node with the same name online at the same time.
A node connected to the hub where players can be transferred to.