- data
sul.blocks.Block data [@property getter]
Gets the block's sul data.
- id
block_t id [@property getter]
- java
bool java [@property getter]
Indicates whether the block exists in Minecraft.
- javaId
ubyte javaId [@property getter]
Undocumented in source. Be warned that the author may not have intended to support it.
- javaMeta
ubyte javaMeta [@property getter]
Undocumented in source. Be warned that the author may not have intended to support it.
- bedrock
bool bedrock [@property getter]
Indicates whether the block exists in Minecraft.
- bedrockId
ubyte bedrockId [@property getter]
Undocumented in source. Be warned that the author may not have intended to support it.
- bedrockMeta
ubyte bedrockMeta [@property getter]
Undocumented in source. Be warned that the author may not have intended to support it.
- solid
bool solid [@property getter]
Indicates whether a block is solid (can sustain another block or
an entity) or not.
- fluid
bool fluid [@property getter]
Indicates whether the block is a fluid.
- hardness
double hardness [@property getter]
Indicates the block's hardness, used to calculate the mining
time of the block's material.
- indestructible
bool indestructible [@property getter]
Indicates whether the block can be mined.
- instantBreaking
bool instantBreaking [@property getter]
Indicates whether the block can be mined or it's destroyed
simply by a left-click.
- blastResistance
double blastResistance [@property getter]
Gets the blast resistance, used for calculate
the resistance at the explosion of solid blocks.
- opacity
ubyte opacity [@property getter]
Gets the block's opacity, in a range from 0 to 15, where 0 means
that the light propagates like in the air and 15 means that the
light is totally blocked.
- luminance
ubyte luminance [@property getter]
Indicates the level of light emitted by the block in a range from
0 to 15.
- replaceable
bool replaceable [@property getter]
Boolean value indicating whether or not the block is replaced
when touched with a placeable item.
- flammable
bool flammable [@property getter]
Boolean value indicating whether or not the block can be burnt.
- encouragement
ubyte encouragement [@property getter]
Undocumented in source. Be warned that the author may not have intended to support it.
- flammability
ubyte flammability [@property getter]
Undocumented in source. Be warned that the author may not have intended to support it.
- fallDamageModifier
float fallDamageModifier [@property getter]
Modifies an entity's damage. The value should be higher than 0.
- hasBoundingBox
bool hasBoundingBox [@property getter]
Indicates whether the block has a bounding box which entities
can collide with, even if the block is not solid.
- box
BlockAxis box [@property getter]
If hasBoundingBox is true, returns the bounding box of the block
as an Axis instance.
Values are from 0 to 1
- fullUpperShape
bool fullUpperShape [@property getter]
Undocumented in source. Be warned that the author may not have intended to support it.
- onCollide
void onCollide(World world, Entity entity)
Undocumented in source. Be warned that the author may not have intended to support it.
- drops
Slot[] drops(World world, Player player, Item item)
Get the dropped items as a slot array.
- xp
uint xp(World world, Player player, Item item)
Get the amount of dropped xp when the block is broken
- miningTime
tick_t miningTime(Player player, Item item)
Undocumented in source. Be warned that the author may not have intended to support it.
- onInteract
bool onInteract(Player player, Item item, BlockPosition position, ubyte face)
Function called when a player right-click the block.
Blocks like tile should use this function for handle
the interaction.
N.B. That this function will no be called if the player shifts
while performing the right-click/screen-tap.
- onEntityInside
void onEntityInside(Entity entity, BlockPosition position, bool headInside)
Called when an entity is inside the block (or part of it).
- onEntityStep
void onEntityStep(Entity entity, BlockPosition position, float fallDistance)
Called when an entity falls on walks on the block.
- onEntityCollide
void onEntityCollide(Entity entity, BlockPosition position)
Called when an entity collides with the block's side (except top).
- doRandomTick
bool doRandomTick [@property getter]
Boolean value indicating whether or not the block can receive a
random tick. This property is only requested when the block is placed.
- onRandomTick
void onRandomTick(World world, BlockPosition position)
If the property doRandomTick is true, this function could be called
undefined times duraing the chunk's random ticks.
- onUpdated
void onUpdated(World world, BlockPosition position, Update type)
Function called when the block is receives an update.
Redstone mechanism should be handled from this function.
- onRemoved
void onRemoved(World world, BlockPosition position, Remove type)
Undocumented in source. Be warned that the author may not have intended to support it.
- onScheduledUpdate
void onScheduledUpdate(World world, BlockPosition position)
Function called by the world after a requets made
by the block using World.scheduleBlockUpdate if
the rule in the world is activated.
- breathe
bool breathe(World world, BlockPosition position, bool checkFluid)
Boolean value indicating whether or not the upper
block is air or isn't solid.
- opEquals
bool opEquals(block_t block)
bool opEquals(block_t[] blocks)
bool opEquals(Block[] blocks)
bool opEquals(Block* block)
- opEquals
bool opEquals(Object o)
Undocumented in source. Be warned that the author may not have intended to support it.