Checks whether or not the slot is full. The slot is considered full when its count is equals or higher than the item's max stackable size.
assert(Slot(new Items.DiamondSword(), 1).full); assert(!Slot(new Items.Snowball(), 15).full);
This property should be called only if the slot isn't empty due to its call on the item's property, that can be null.
if(!slot.empty && slot.full) { ... }
See Implementation
Checks whether or not the slot is full. The slot is considered full when its count is equals or higher than the item's max stackable size.