Number of entities (players included), players and chunks in the world (children's not included) for statistic purposes.
Number of entities (players included), players and chunks in the world (children's not included) for statistic purposes.
World's id, may be given by the server (for main worlds) or by the parent world (children worlds).
World's name, which is given by the user who creates the world. It may not be unique on the node. Children worlds have the same id as their parent's.
Number of entities (players included), players and chunks in the world (children's not included) for statistic purposes.
Thread where the world exists. Children worlds inherit the tid from their parents.
Generic information about a world.