WorldGroup

Common properties for a group of worlds.

Constructors

this
this(Random random, Config.Node config)
Undocumented in source.

Members

Functions

addPlayer
void addPlayer(Player player)
Undocumented in source. Be warned that the author may not have intended to support it.
removePlayer
void removePlayer(Player player, bool closed)
Undocumented in source. Be warned that the author may not have intended to support it.
tick
void tick()
Undocumented in source. Be warned that the author may not have intended to support it.
updateDifficulty
void updateDifficulty(Difficulty difficulty)
Undocumented in source. Be warned that the author may not have intended to support it.
updateGamemode
void updateGamemode(Gamemode gamemode)
Undocumented in source. Be warned that the author may not have intended to support it.

Variables

depleteHunger
bool depleteHunger;
Undocumented in source.
difficulty
Difficulty difficulty;
Undocumented in source.
gamemode
Gamemode gamemode;
Undocumented in source.
naturalRegeneration
bool naturalRegeneration;
Undocumented in source.
players
Player[] players;
Undocumented in source.
playersAA
Player[uint] playersAA;
Undocumented in source.
pvp
bool pvp;
Undocumented in source.
random
Random random;
Undocumented in source.
randomTickSpeed
uint randomTickSpeed;
Undocumented in source.
time
Time time;
Undocumented in source.
viewDistance
uint viewDistance;
Undocumented in source.
weather
Weather weather;
Undocumented in source.

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