1 /*
2  * Copyright (c) 2017-2018 sel-project
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a copy
5  * of this software and associated documentation files (the "Software"), to deal
6  * in the Software without restriction, including without limitation the rights
7  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8  * copies of the Software, and to permit persons to whom the Software is
9  * furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in all
12  * copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20  * SOFTWARE.
21  *
22  */
23 /**
24  * Copyright: 2017-2018 sel-project
25  * License: MIT
26  * Authors: Kripth
27  * Source: $(HTTP github.com/sel-project/selery/source/selery/node/plugin/plugin.d, selery/node/plugin/plugin.d)
28  */
29 module selery.node.plugin.plugin;
30 
31 import std.conv : to;
32 import std.traits : Parameters;
33 
34 import selery.about;
35 public import selery.plugin;
36 
37 import selery.command.util : CommandSender;
38 import selery.event.node : NodeServerEvent;
39 import selery.event.world : WorldEvent;
40 import selery.node.server : NodeServer;
41 import selery.server : Server;
42 
43 abstract class NodePlugin {
44 
45 	//@disable this();
46 
47 	protected shared NodeServer server;
48 
49 }
50 
51 class PluginOf(T) : Plugin if(is(T == Object) || is(T : NodePlugin)) {
52 
53 	public this(string name, string[] authors, string vers, bool api, string languages, string textures) {
54 		this.n_name = name;
55 		this.n_authors = authors;
56 		this.n_version = vers;
57 		this.n_api = api;
58 		this.n_languages = languages;
59 		this.n_textures = textures;
60 		static if(!is(T : Object)) this.hasMain = true;
61 	}
62 
63 	public override void load(shared Server server) {
64 		static if(!is(T == Object)) {
65 			auto node = cast(shared NodeServer)server;
66 			T main = new T();
67 			main.server = node;
68 			loadPluginAttributes!(true, NodeServerEvent, WorldEvent, false, CommandSender, false)(main, this, cast()node);
69 		}
70 	}
71 
72 }