- hasAsset
bool hasAsset(string file)
Indicates whether an asset exists.
- hasPluginAsset
bool hasPluginAsset(Plugin plugin, string file)
Undocumented in source. Be warned that the author may not have intended to support it.
- hasTemp
bool hasTemp(string file)
Indicates whether a temp file exists.
- readAsset
void[] readAsset(string file)
Reads the content of an asset.
- readPluginAsset
void[] readPluginAsset(Plugin plugin, string file)
Undocumented in source. Be warned that the author may not have intended to support it.
- readTemp
void[] readTemp(string file)
Reads the content of a temp file.
- writeTemp
void writeTemp(string file, const(void)[] buffer)
Writes buffer to a temp file.
File manager for assets and temp files.