Player.disconnect

Disconnects the player from the server (from both the node and the hub). The reason can be a Translation.

  1. void disconnect(Translation reason)
    class Player
    void
    disconnect
    (
    const Translation reason = Translation("disconnect.closed")
    )
  2. void disconnect(string reason)
  3. alias kick = typeof(this).disconnect

Parameters

reason Translation

reason of the disconnection

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